Square Enix updates Steam and mobile versions of Final Fantasy Pixel Remasters with font and game assist options
Square Enix has updated the Steam and mobile version of the Final Fantasy Pixel Remaster Series to include font and other updates introduced in the PlayStation 4 and Nintendo Switch versions released in April 2023.
This 1.1.0 update includes booster/assistance features such as adjusting EXP gain and a random encounter toggle. There is also a new 'classic style' font option in addition to the much-criticized 'modern' selection. Several games have also had other various changes made to control or presentation.
The mobile versions of the games have also been updated with gamepad support alongside adjustments to movement speed and character control.
The update notes can be found below, via Square Enix. The patch notes are based on the Steam store pages for the Pixel Remaster Series.
■ Major new features
- Assistance features have been added to the config. menu. These new features open up a wide variety of gameplay possibilities. They offer options such as applying a x0 to x4 modifier to the amount of EXP or gil obtained or turning enemy encounters off.
- It is now possible to use holding down the right stick or the F3 key as a shortcut command for switching between encounters
- A “BGM source” option has been added to the config screen. This allows you to select between the special “arrangement” BGM made for this version of the game or the “original” versions in the style of the original game. In addition, both versions of the music can be listened to from the sound player.
- A “Font type” option has been added to the config screen. This allows you to select between the “modern” font made for this version of the game or the “classic” font in the style of the original game.
■ Additions and alterations to game menus
- It is now possible to load saved data from the menu screen.
- It is now possible to open the pause menu while travelling or during battle. You can also return to the title screen or check control settings from the pause menu.
- An option to switch movement speeds has been added to the config. screen. This allows you to switch the default movement speed from walking to running. Holding down the cancel button while moving will move characters at the other speed not set as the default.
- It is also possible to switch between movements speeds using the F1 key or holding down the left stick as a short cut.
- It is now possible to view the monster bestiary from the in-game config menu
- It is now possible to select to fight against a monster of your choice from the monster bestiary on the title screen. The game progress from the most recent save data will be applied to decide what monsters the player can select. (It is not possible to select to fight monsters from the monster bestiary on the config. screen)
- A “config.” option has been added to the title menu. Most of the same settings that can be changed in-game can also be changed from here.
- [Final Fantasy II only] The characteristic Magic Interference has been added to characters status. This characteristic can be altered by changing equipment. The lower the value is, the higher the chance of magic hitting or succeeding will be.
- [Final Fantasy V only] It has been made easier to check which spells you have already learned from the “Magic” menu. Spells are also arranged by level on this menu.
- [Final Fantasy V only] It has been changed so the current status of ABP obtained for each job is now displayed on the “Job” menu.
- [Final Fantasy VI only] Improvements have been made to the “Espers” menu screen layout.
- [Final Fantasy VI only] Improvements have been made to the layout of the party member selection screen shown at specific times during the game.
■ Other changes and adjustments
- The “auto” icon is no longer shown on the battle screen as standard.
- It is now possible to skip scenes during the ending.
- Some changes and adjustments have been made to game graphics.
- Some changes and adjustments have been made to sound effects.
- Several bugs have been fixed.
- [Final Fantasy IV, V and VI only] The controls for the battle commands “Defend” and “Row” have been changed. It is now possible to select “Defend” by pushing the right direction or “Row” by pushing the left direction while selecting commands.
- [Final Fantasy IV only] Alterations have been made to the presentation of some event scenes.
- [Final Fantasy VI only] The presentation of the opening section of the game has been partially changed. It is now possible to skip scenes during the opening.
- [Final Fantasy VI only] The following improvements have been made to adjust the overall balancing of magicite and the bonuses that improve specific statuses when levelling up while magicite is equipped.
- Raiden Str +2 ⇒ Speed +2
- Alexander: None ⇒ Str +2