Monster Hunter Wilds Endgame Explained – Tempered Monsters, Decorations, Artian Weapons, and Investigations

Monster Hunter Wilds does not end when the credits roll. That will not be surprising to anyone who has played prior games in the series, but in Monster Hunter Wilds, the credits rolling is just the end of low rank. As you get into high rank hunts and work on increasing your hunter rank, you will run into stronger monsters. Your aim is of course to keep improving your gear and forging better weapons. Monster Hunter Wilds' current endgame feels like a blend of a few mechanics from prior games. It brings in elements of Monster Hunter World and Monster Hunter World: Iceborne, but the implementation here is a lot better so far.

Before going further, this guide will obviously feature spoilers given it is all about the endgame. Consider this your final spoiler warning for what awaits you at the end of Monster Hunter Wilds' base game as of launch day.

You can jump straight to any of the topics using the handy links below:

Monster Hunter Wilds endgame loop explained
What are tempered monsters in Monster Hunter Wilds
What are Artian Weapons in Monster Hunter Wilds
How to forge artian weapons in Monster Hunter Wilds
Where to get Artian Parts in Monster Hunter Wilds
Monster Hunter Wilds Artian Weapon recipes for each weapon type
How to reinforce and upgrade Artian weapons 
Monster Hunter Wilds investigations in the endgame
How to get better decorations in Monster Hunter Wilds

Monster Hunter Wilds Endgame loop explained

On paper, the Monster Hunter Wilds endgame loop combines parts of tempered monster investigations and decoration farming from Monster Hunter World with elements of Safi'jiiva and the Guiding Lands from Iceborne. The Guiding Lands bit is kind of just how the maps in Monster Hunter Wilds are in general and not fully related to the endgame, but getting to that portion of Monster Hunter Wilds reminded me of how much I enjoyed joining random people in the Guiding Lands in Iceborne to hunt tempered monsters. 

So once you've gotten well into high rank and are working to increase your rank and get into the 21 and above range to start hunting tempered monsters (they will appear around this point), your aim will be looking at each area on your map to see what monsters or quest options are available. You will need to keep hunting tempered monsters to get special drops for the endgame weapon system. Early on, you will get rarity 6 materials, then 7, and then finally rarity 8 (orange) drops.

The tempered monster hunts drop the special weapon fragments that you can use to craft Artian weapons. You then reinforce these weapons to get even more out of them. You do this using special ore that you can craft using monster parts. This is the core endgame loop in Monster Hunter Wilds.

I'll go into more detail below, but Monster Hunter Wilds' endgame loop gives you some freedom thankfully. You can check your map and scroll over different locations to see whether tempered monsters (with rewards listed) are available and hunt them right there, or you can create a quest and save it as an investigation for later (letting you do the quest three times). 

Since I'm quite lazy with farming and usually treat the endgame like a "podcast game" where I jump into anything available just to hunt while listening to music or a podcast, I keep joining SOS hunts and do whatever others have put up. I did this in Iceborne and also did it quite a lot pre-release in Monster Hunter Wilds during endgame grinding. This is a great way to farm special weapon parts (dropped from tempered monster hunts) and also to build up your collection of decorations. The higher the tier of the tempered monster, the higher the rarity of the decoration. As an example, I got an Attack Jewel 3 from a tempered Rey Dau hunt. 

What are tempered monsters in Monster Hunter Wilds

Tempered monsters are stronger than the ordinary ones. These are indicated by a purple border around the monster icon on the map or on the quest page. Scoutflies leading you to tempered monsters are blue compared to the usual light green. Tempered monster quests drop bonus rewards and these are how you get damaged weapon parts called Artian parts used in Artian weapons. You unlock tempered monsters after hunting a [???] Lala Barina at HR 20.

What are Artian Weapons in Monster Hunter Wilds

Artian Weapons are a bit like the Safi'jiiva weapons where you get control over how you want to build and upgrade these weapons. You can craft your first one after your initial tempered monster quest completion by using Artian Parts.

How to forge Artian Weapons in Monster Hunter Wilds

Once you've collected enough Artian Parts, you can forge Artian weapons at the Smithy. Talk to Gemma and select the Forge Artian Weapons option. You need three of a single kind of part (some parts only work for specific weapon types). Three of the same rarity and those that allow forging the weapon you want let you forge an Artian weapon of that rarity. You start with the ability to farm Rarity 6 then move to 7 and eventually 8. Rarity 8 is the best as of the base game.

As an example, broken blade parts can be used to craft two parts of an Artian Great Sword. Crushed Tubes, Rusted Devices, and Cracked Discs cannot be used for Great Sword. The elemental properties of a weapon will be decided by the dominant element type among the parts you use. If you choose three with the same element type, you will get a boost to the elemental property while using three different element types will result in a weapon with no elemental properties. Choose wisely.

Where to get Artian Parts in Monster Hunter Wilds

You can get these as rewards from tempered monster hunts and quests. You can also meld them using the Melding Pot at Suja by talking to Vio and selecting Meld Relics.

What kind of Artian Parts are required for each weapon in Monster Hunter Wilds

I've included the Artian Weapon recipes for each Monster Hunter Wilds weapon type below in order of the parts required:

  • Great Sword - Broken Blade, Broken Blade, Crushed Tube
  • Long Sword - Broken Blade, Crushed Tube, Crushed Tube
  • Sword & Shield - Broken Blade, Crushed Tube, Cracked Disc
  • Dual Blades - Broken Blade, Broken Blade, Cracked Disc
  • Hammer - Cracked Disc, Cracked Disc, Crushed Tube
  • Hunting Horn - Cracked Disc, Rusted Device, Rusted Device
  • Lance - Broken Blade, Cracked Disc, Cracked Disc
  • Gunlance - Cracked Disc, Cracked Disc, Rusted Device
  • Switch Axe - Broken Blade, Broken Blade, Rusted Device
  • Charge Blade - Broken Blade, Cracked Disc, Rusted Device
  • Insect Glaive - Broken Blade, Crushed Tube, Rusted Device
  • Light Bowgun - Crushed Tube, Rusted Device, Rusted Device
  • Heavy Bowgun - Cracked Disc, Crushed Tube, Rusted Device
  • Bow - Crushed Tube, Crushed Tube, Rusted Device

How to reinforce and upgrade Artian weapons in Monster Hunter Wilds

You reinforce and upgrade Artian weapons using special Ore materials. You can also smelt these in the Oilwell Basin talking to Roqul. Select Smelt Ore here and then use either of the options to use any monster parts you don't need to smelt ore. If you plan on reinforcing or upgrading Artian Weapons or Rarity 7 and 8, expect to smelt a lot of Oricalcite here.

How do investigations work in Monster Hunter Wilds

Investigations in Monster Hunter Wilds can be created as quests on the fly. You can do this by either going and attacking a monster in any map and then saving it using Alma's menu for "Field Survey History" by spending a few points. You can also just use the world map and highlight each of the different areas to see what monsters and quest possibilities are there. You can then select any one you are interested in by pressing Square (PlayStation) or X (Xbox) to then create a quest by spending points to save it for later (three attempts) or immediately as a "Field Survey".

You get a lot of flexibility here. As an example, I spotted a tempered Rey Day I wanted to hunt, but had to go out. I saved it as an Investigation for later by spending a few hundred points. I then got 2 friends who needed specific drops to come join me and we hunted it.

How to get better decorations in Monster Hunter Wilds

Hunting more difficult monsters in their tempered form is the best way. If you look at your map, you will usually see some maps with multiple monster quests possible. These have many decorations listed as rewards. You can use these to build up your decoration collection, but work on hunting tempered Arkveld, Rey Dau, and the like for the best possible decorations. Decorations are RNG again in Monster Hunter Wilds, but hunting those higher tier tempered monsters improves your chances. 

Hopefully this helped you out in the early to late portions of the Monster Hunter Wilds endgame loop on day one. It is possible this changes as soon as the free title update hits, but until then it is up to date. 

Monster Hunter Wilds is now available worldwide on PlayStation 5, Xbox Series X|S, and PC (Steam). Check out all our Monster Hunter Wilds guides here.