Cyberpunk 2077 - Night City Wire Episode 3: 'Postcards from Night City' and 'Gangs of Night City' trailers
CD Projekt Red held its Night City Wire Episode 3 today for Cyberpunk 2077, which showcased two separate trailers for the game, along with two interstitial developer interviews offering further insight on the gameplay systems. The studio also revealed the game's minimum and recommended PC specs.
In the stream, senior level designer Miles Tost discusses the layout and creation of the city, along with the variety of places and styles found within it. Additionally, quest director Mateusz Tomaszkiewicz goes into detail about the various gangs found within Night City and the role they play.
Find the videos and screenshots below. The full stream embed additionally includes two developer interviews alongside the gameplay trailers. You can find the footage and screenshots from Night City Wire Episode 2 here.
Cyberpunk 2077 will release November 19th, 2020, for PC, Xbox One, and PlayStation 4. The game will also be playable on Xbox Series X and PlayStation 5 consoles when available. At a later date, a free upgrade to Cyberpunk 2077, taking full advantage of next-gen hardware, will become available for owners of the Xbox One and PlayStation 4 versions respectively. A Google Stadia version will also launch in 2020.
Night City Wire: Episode 3
The third episode of Night City Wire is now available!
00:00 Intro
01:04 Postcards from Night City
03:45 Dev insights: Night City
10:47 Gangs of Night City
15:19 Dev insights: gangs
18:37 PC case modding contest
20:19 System requirements
21:25 Outro
Postcards from Night City
Postcards from Night City is all about presenting never-before-seen locations and new personalities from the world of Cyberpunk 2077, along with extra slices of lore behind the most vivid and dangerous metropolis of the dark future.
Gangs of Night City
Gangs of Night City profiles some of the most notorious groups operating within and beyond the city walls whom players will be making deals with, fighting against, or both in order to survive.