Gundam Breaker 4 first DLC packs and full Season Pass schedule released with new update patch
Bandai Namco has started releasing post-launch DLC for Gundam Breaker 4. As reported earlier this week, the company released the first story and diorama DLC packs today on October 24. However, they have also published a more complete schedule for the entirety of the story and diorama season passes. The content releases will also be quick with a weekly gap, and they are also expected to conclude on November 14.
The second wave on October 31 will have the Uraven Gundam Final Battle Type from Gundam Build Divers Re:RISE as the highlighted addition, and the diorama set will contain the Colony Laser interiors as well as Mobile Weapons that range from tanks like Magella Attack to warships like Gundam SEED's Archangel and Gundam 00's Ptolemaios 2.
Meanwhile, the third wave on November 7 will highlight the HG-01 Hyper Gyanko from Gundam Build Fighters Battlogue to complement the already appearing Super Fumina. The classroom-themed diorama parts and the Haros in the same wave will help further supplement the humanoid Gunpla displays.
The fourth and final wave on November 14 will come with not one but two story DLC packs, with the latter featuring the CB-0000G/C Reborns Gundam from Mobile Suit Gundam 00. A beach-themed diorama part set will complete the overall immediate post-launch content.
At the same time, Bandai Namco has also released a new update patch to accompany the first DLC releases. This patch brought in many QoL improvements, especially regarding the sorting features on the assembly screen and the lock-on camera on destructible parts in Perfect Grade and Mobile Armor bosses.
You can also read the full patch notes for the new update right below:
- Added a configuration option to turn on/off the warning display when selling or combining parts saved in the high rarity/inherent or single unit/label/blueprint categories
- Added a sort filter for individual abilities on the assembly screen
- Added “Order of Creation” to the sort options on the assembly screen
- Added a shortcut button for labels on the assembly screen
- With the exception of some skills, a setting has been added to the configuration that allows you to activate Builder's Parts skills while maintaining their position and size, etc.
- A shortcut to the shop has been added to the menu in the lobby
- With the exception of some parts, the emissive color has been reflected in the GN particle effects
- The lock-on function would not focus on the destructed part without a break point in the boss battle
- Improved the camera mouse control in the lobby and during missions on the Steam.