Electronic Arts and Bit Reactor brought a new look at Star Wars Zero Company at Summer Game Fest 2026 and shared that it will launch on August 27 for PlayStation 5, Xbox Series X|S, and PC (Steam). It provides over three minutes of footage primarily showcasing its gameplay, which is composed of turn-based tactics from an overhead perspective.
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As shared in its reveal in April 2025, many of the Firaxis alumni part of Bit Reactor have brought many of their XCOM expertise into the upcoming Star Wars RPG. Create and manage an elite squad of specialists from a home base. The trailer shows a glimpse of a critical mission on a mission select screen that will expire in two turns, similar to how XCOM encouraged players to not delay important missions that popped up.
Some of the ways that players can customize their characters is installing weapon mods into their equipment, equipping them with utilities (grenades, medkits, etc.), and dressing them up in different outfits. Players are free to recruit all sorts of different characters from the Star Wars universe, including droids, Zabraks, Stormtroopers, and more. At the end of the trailer, Anakin Skywalker makes an appearance as well.
Electronic Arts Inc. today announced that Star Wars Zero Company, a single-player turn-based tactics game, developed by Bit Reactor in collaboration with Lucasfilm Games, will be available on PC, PlayStation 5 and Xbox Series X|S starting August 27, 2026. Pre-Orders are now available on all platforms.
A new gameplay trailer delivers an action-packed look at the game’s gritty, cinematic take on turn-based tactics while previewing an original Star WarsTM story featuring new and returning Clone Wars characters.
Star Wars Zero Company’s visual storytelling and gameplay will immerse players in a tense, clandestine conflict taking place in the shadows of the Clone Wars. Players will step into the shoes of former Galactic Republic officer Hawks and current leader of Zero Company. Zero Company is an unconventional outfit of professionals for hire hailing from across the galaxy, including a Clone Trooper, a Mandalorian of the ancient Clan Verminoth, a Jedi Padawan and more. Together, Zero Company must hunt down and stop Kundri Fathom, leader of the Separatist-aligned cult, the Infinite Coil.
“Our team has poured everything we love about Star Wars into Zero Company,” said Greg Foertsch, CEO and Creative Director at Bit Reactor. “The bold characters, powerful storytelling, striking settings and the sense of heart beneath the battles in Star Wars has helped us create an experience that pushes the tactics genre forward by combining deep gameplay with cinematic elegance. We’ve worked hand-in-hand with Lucasfilm Games to create an authentic Star Wars story packed with unique new characters, robust character customization, a new ship, Separatist Droids and much more, all rooted in the conflict of The Clone Wars.”
“Star Wars Zero Company delivers an entirely new experience in the galaxy and for our fans,” said Douglas Reilly, VP and GM of Lucasfilm Games. “It pairs cinematic storytelling with strategic gameplay in a way that feels fresh for the franchise. Some of the most interesting stories come from new perspectives, and Zero Company explores the Clone Wars from deep within the shadows of the conflict, through a lens we haven’t seen before, while still feeling completely authentic to the world fans know.”
From Zero Company’s base of operations, The Den, players will recruit and progress skills of Operators, upgrade facilities, purchase new equipment and select their next mission from the holotable. On the battlefield, players will develop bonds between authored characters and player-created Operators, unlocking new support abilities, including cross-training benefits that improve their abilities and stats. Players will navigate an ever-changing galaxy map featuring more than 150 planets where each choice can change how their journey unfolds.
In Star Wars Zero Company customization is central to the experience. Hawks and recruited Operators can be created from eight iconic Star Wars species: Devaronian, Human, Neimoidian, Ovissian, Togruta, Twi’lek, Weequay and Zabrak. Voices, outfits and many other aspects of Hawks and an Operator's appearance can be customized along with specializations and talents over time. It’s up to players to unite their Operators and form the best squad for the mission at hand.
Players can pre-order Star Wars Zero Company Standard Edition for $49.99 SRP on PC and $59.99 SRP on PlayStation 5 and Xbox Series X|S. The Deluxe Edition is available for $59.99 SRP on PC and $69.99 SRP on consoles and unlocks two additional unique cosmetic packs and five painted weapon themes inspired by the Clone Wars era. All pre-orders grant access to the Crystalline Astromech Cosmetic Pack, which includes an R3 droid, translucent “crystalline” astromech heads for the R4 and R5 droid variants, and the BR-1 droid, originating in Star Wars Zero Company. Deluxe Edition pre-orders include all pre-order bonus content in addition to the Deluxe Edition exclusive content.
Alongside the game’s launch, the soundtrack for Star Wars Zero Company, featuring an original score by Grammy award-winning composer Gordy Haab, will be released August 27 via Walt Disney Records.