Final Fantasy XV's demo now patched to version 2.0
As previously announced by Square Enix in one of their 'Active Time Report' streams, Final Fantasy XV's 'Episode Duscae' demo has today been updated to the promised version 2.0, incorporating a variety of changes into the early look at the much-anticipated game.
Many of the changes are based directly on fan feedback recieved in the wake of the first version of Ducae, while others incorporate previously promised features for the first time. Here's a check-list of what to expect, plus some first screens of Duscae 2.0 below. It's a free upgrade and is out now - but the demo is still only available via a download code included with copies of Final Fantasy Type-0 HD.
- Added cooperation attacks that come from ally suggestions.
- Guarding just before being hit by an enemy attack will no longer consume MP.
- Evasive maneuver has been changed into a dodge roll, no longer consumes MP, and can be shifted into from various actions.
- Moving the left stick during a consecutive attack will change the attack movement.
- You can now charge great sword attacks by holding down the button.
- The Shift (Warp) command has been changed into a long Circle button hold. If you hold Circle for a short period, you’ll perform a mid-range shift.
- The areas you can warp to have been greatly increased.
- Attack power, MP consumption, and more have been adjusted.
- Camera turning speed and acceleration has been improved. The lock-on tracking has been improved, and target-switching has been simplified.
- Camera can now be moved down during combat.
- Party AI has been improved.
- “Individual action quests” that are suggested by party members has been added.
- The Catoblepas by the lake can now be fought.
Final Fantasy XV Episode Duscae 2.0 Screenshots