Tales of Berseria PC Options Detailed

The Tales of blog recently revealed some of the details about the PC specific options for the Steam release of Tales of Berseria. As the first natively 60fps release for the series on PC, there are high hopes that this game will be a solid port out of the gate, not requiring as extensive of modder intervention that the Zestiria and Symphonia ports received. That said, from this little detail preview, not all is completely rosy: take a look below.

Recommended Hardware and Graphics Options

RECOMMENDED:

  • OS: Windows 7, 8, 10 (64-bit)
  • Processor: Intel Core i5-750, 2.66GHz or AMD Phenom II X4 965, 3.2GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 560 or Radeon HD 7870
  • DirectX: Version 9.0c
  • Storage: 15 GB available space
  • Sound Card: DirectX 11 compatible

The recommended hardware is nothing that any pc built in the last several years can't handle easily. The game offers SMAA & FXAA options for antialiasing, anisotropic filtering, as well as "other settings" that can be adjusted. The provided images of the settings screen also show options for draw distance and occlusion culling, We'll hopefully be able to go into more detail with the upcoming demo release.

The hiccup comes with respect to the game's resolution support. Supported resolutions include up to 4K, but the blog post notes that the 4k resolution is upscaled, potentially similar to the checkerboard rendering used in some PS4 Pro games. Seeing how modest the hardware requirements are, it is a bit of a bummer that native 4k rendering is not an option. The post also vaguely says that the game supports "various ratios" so it will be interesting to see how the game supports 21:9 or 16:10 resolutions.

UPDATE: After having some time to play with the demo, it seems that the PC version of Tales of Berseria does render at 4k (and higher) resolutions natively. If your hardware can support it. http://www.neogaf.com/forum/showthread.php?p=228013683#post228013683NeoGAF.

Finally, the game is 60fps natively. No word yet on the current or future possibility of runner at higher framerates.

ToBGraphics2.png
ToBGraphics1.png

Other Configuration Options and DRM

The game will have fully customizable controls, every key can seemingly be rebound to the player's desire. Keyboard and Controller support options confirmed.

ToBSettings1.png
ToBSettings2.png

Lastly, the game is confirmed to have Denuvo DRM. This is the first Tales game to utilitze Denuvo specifically as its DRM.

We'll have more to share with the demo release tomorrow, and stay tuned for even more coverage as Berseria releases in full later this month.