A new update for the PC version of Monster Hunter World addresses more bugs, prepares for Kulve Taroth, and adds HDR support
Monster Hunter: World's PC release continues to play catch up with its console brothers, taking another step this weekend with the Kulve Taroth Siege quest. We already knew about this update from a couple of weeks ago, but the update went live tonight with a full list of changes and details on the HDR implementation, along with a list of addressed bugs. Many of the bug fixes are focused on online connectivity and session errors, which is always a welcome sight to see.
The update was accompanied by two sets of patch notes [1,2] listing out the changes. We've copied the relevant parts of the notes below:
Major New Content:
- The Autumn Harvest Fest will be held again on Wednesday, October 31 from 00:00 a.m. to 23:59 UTC.
- Kulve Taroth Siege
- This is a limited-time special siege, available from Friday, November 2 00:00 a.m. UTC to Thursday, November 15 23:59 UTC.
- This siege introduces a new monster, Kulve Taroth, which you will have to investigate with other players through an Online Session.
- After completing the game (at HR 16 or higher), you may find Scattered Gold Chips during expeditions or optional quests. If you harvest them, the Admiral will appear in Astera, and you will be able to start the siege by talking to him.
- All players in the Online Session have to work together to completely break the giant horns of Kulve Taroth, an elder dragon with a glittering coat of metal.
- The Kulve Taroth Siege quest Banquet in the Earthen Hall requires a party of 4.
- The more parties join the quest, the higher the chance of completing it. When one of the parties repels Kulve Taroth, all players in the Online Session receive a reward corresponding to how many research objectives they completed during the siege.
Major Additions and Changes:
- Added HDR Mode to the display settings.
- From the main menu, go to Options and select "Screen Mode / HDR Setting."
- This option is only available on Windows 10.
- Revised the list of actions available under "Keyboard Settings" in the Options menu.
- You can now set Interact, Speak, Gather, Carve, and Special Attack to separate buttons.
- Added "One Key Keyboard Shortcuts" to Options.
- On: Press a shortcut key (any number key from 1 to 8) to immediately use the shortcut for the most recently used radial menu.
- Off: Press a radial menu key (by default, any key from F1 to F4) to bring up a radial menu, then press a shortcut key (any number key from 1 to 8) to use the shortcut.
- This is only displayed in the Options when "Radial Menu Type" is set to "Keyboard."
- Added "Start Menu Player Movement" to Options.
- When "Start Menu Player Movement" is set to "Off", the player movement keys (WASD) are used to move your menu selection while the menu is open.
Bug Fixes:
- Fixed a bug preventing 43 titles that were available in the console versions from unlocking in the Steam version.
- Fixed a bug that prevented certain textures from being loaded optimally during character creation and cutscenes.
- Fixed a bug where stars wouldn't be shown at night.
- Fixed a bug causing error code 83-MW1 to occur. A message will now only be displayed when the connection to Steam is actually cut off.
- Fixed a bug causing hair to clip into the character's mouth when equipping Brigade Lobos, Brigade Lobos alpha, or Brigade Lobos beta on certain hairstyles.
- Fixed a bug where the "Cannot take rewards because your item box is full" message would be displayed even if the item box was not full when using the "Take All" function at The Botanical Research Center.
- Fixed a bug at the Elder Melder where, when changing the number of materials and then cancelling using mouse controls, the number of items would not return to the previous value and remain the same as before cancelling.
- When using keyboard settings, assigning any key other than the default key to Browse Items Left and Browse Items Right for ranged weapons would result in items not scrolling when the key was held down. This has been fixed.
- Fixed a bug allowing some actions to be performed that would otherwise not be possible by simultaneously pressing a function key and a number key for the custom radial menu when using keyboard settings.
- Fixed a bug where text overlap would occur when using items with long names on the custom radial menu when using keyboard settings.
- Fixed a bug where the game would get stuck on the "Creating a new Online Session" message when trying to create a new Online Session.
- Fixed a bug where players who joined an Online Session after you would not have their primary group names and icons shown on the player list.
As for the HDR implementation, our initial testing seems promising, though the mode requires Windows 10 and that the game be played in Fullscreen. It's definitely an upgrade to the old limited Dynamic Range setting, We're also always happy to see more stability when joining up with friends.
Our original review of Monster Hunter World can be found here, and our initial PC impressions here.