Sakuna: Of Rice and Ruin delayed to 2020, new Indie World Footage
Marvelous and Edelweiss have announced that Sakuna: Of Rice and Ruin has been officially delayed to 2020. The action RPG / farming sim hybrid was featured in the Japanese Nintendo Indie World presentation. The trailer can be found below.
XSEED Games, who will publish the game in North America, provided a translation of the developer's comments on Twitter, which we've shared down below.
The release has been delayed from this winter to 2020. Please accept our apologies. We know how excited many of you are for this game, and our dearest wish is to share this title with you as soon as we possibly can.
At the same time, we believe strongly that we should create a game that we’re entirely proud of, without leaving any regrets.
Development is proceeding apace. The battle system is just about done, and we’re making improvements to related systems. A large amount of the remaining work is with adjustments to the RPG-like elements, as well as cutscenes, but the end is in sight.
Ever since I was a student, I’ve always wanted to make an action RPG, but I wasn’t quite sure if I had it in me. For 15 years, I put my utmost effort into reaching that point where I could, and it’s finally coming together in this title.
We believe we've got something great on our hands, and we’d like to continue our work on this project to the very end. Thank you so much for your patience and understanding.
Sakuna has been cooking in the oven for a while. During E3 2018 we had a chance to play the show floor demo at the time. At this year's E3, XSEED announced the game would also come to Nintendo Switch in addition to the previously announced PlayStation 4 and PC versions.