Features by Alex Donaldson - Page 2

With its new setting, the story of Kingdom Hearts IV should go full meta
With its new setting, the story of Kingdom Hearts IV should go full meta

With a shift to a 'realistic' world, KH4 has some incredible potential - but it won't be easy to meet.

feature by Alex Donaldson on 01 May, 2022

Nier deserves all the attention in the world, but I’m bored of all these crossovers
Nier deserves all the attention in the world, but I’m bored of all these crossovers

2B is everywhere. And, as much as I love her, I sorta hate it.

feature by Alex Donaldson on 26 April, 2022

How Chrono Cross connects to Trigger: What happened to the CT cast and how the games are related
How Chrono Cross connects to Trigger: What happened to the CT cast and how the games are related

Chrono Cross is a sequel - but only loosely. Dig in, however, and you can find deep connections to Chrono Trigger - and the fate of its beloved cast.

feature by Alex Donaldson and Cullen Black on 06 April, 2022

Never mind New Game Plus, the most thrilling way to replay Elden Ring is a fresh file
Never mind New Game Plus, the most thrilling way to replay Elden Ring is a fresh file

I loved playing New Game Plus - but my third Elden Ring play-through on an all-new save has a unique charm all its own. 

feature by Alex Donaldson on 01 April, 2022

One painful Elden Ring side effect - I can’t stop thinking about Dragon’s Dogma 2
One painful Elden Ring side effect - I can’t stop thinking about Dragon’s Dogma 2

Praise the Elden Ring! but Visions of Dragon’s Dogma 2

feature by Alex Donaldson on 11 March, 2022

Stranger of Paradise: Final Fantasy Origin's levels are based on other classic FFs - here's which
Stranger of Paradise: Final Fantasy Origin's levels are based on other classic FFs - here's which

A Mako Reactor, Figaro Castle, Raithwell's Tomb, and more - we connect the dots between FF Origin's stages and what FF they represent.

feature by Alex Donaldson and Andrea Kasparian on 01 March, 2022

Want the best Elden Ring experience? Buy a notebook
Want the best Elden Ring experience? Buy a notebook

The best thing you can do to navigate Elden Ring? Start writing stuff down.

feature by Alex Donaldson on 24 February, 2022

Final Fantasy VI Pixel Remaster’s HD-2D sequences look beautiful - but I sort of wish they didn’t exist
Final Fantasy VI Pixel Remaster’s HD-2D sequences look beautiful - but I sort of wish they didn’t exist

The HD-2D sequences added to the new version of Final Fantasy VI are beautiful - but they aren’t without cost.

feature by Alex Donaldson on 21 February, 2022

Live A Live getting a western release is a huge deal. Here’s why
Live A Live getting a western release is a huge deal. Here’s why

Live A Live is quietly one of Square Enix's best and most influential games of its golden era - and it's finally coming West.

feature by Alex Donaldson on 10 February, 2022

Pokemon Legends: Arceus dials up its RPG mechanics in the best possible way
Pokemon Legends: Arceus dials up its RPG mechanics in the best possible way

Smart changes arguably make this the most 'fully-fledged' RPG Pokemon has ever seen - and the game is better for it.

feature by Alex Donaldson on 28 January, 2022

Seriously, why wasn’t Doomtrain in Final Fantasy XV?
Seriously, why wasn’t Doomtrain in Final Fantasy XV?

Pondering Doomtrain's undeserved absence from FF15, and what FF16 needs to do to get summons right.

feature by Alex Donaldson on 23 January, 2022

The Pixel Remasters are nice, but for 16-bit Final Fantasy, GBA is still definitive
The Pixel Remasters are nice, but for 16-bit Final Fantasy, GBA is still definitive

When it comes to Final Fantasy 4 through 6, my heart is still with GBA - Pixel Remasters be damned.

feature by Alex Donaldson on 22 January, 2022

Forspoken looks graphically impressive, but it’s leaving me cold
Forspoken looks graphically impressive, but it’s leaving me cold

Luminous Productions' big-budget RPG still feels more like a tech demo than a game, and that's concerning.

feature by Alex Donaldson on 17 September, 2021

Just how deep are the RPG elements in the Guardians of the Galaxy game? Here’s what the developers say
Just how deep are the RPG elements in the Guardians of the Galaxy game? Here’s what the developers say

We see XP bars, dialogue choices, and party members? You know we had to ask.

feature by Alex Donaldson on 03 September, 2021

The older Final Fantasy XIII gets, the more I appreciate it
The older Final Fantasy XIII gets, the more I appreciate it

After a deeply mixed initial reception, it's fair to say that FF13 is aging better than I expected.

feature by Alex Donaldson on 02 September, 2021

I can’t get over how good the Final Fantasy Pixel Remaster music is
I can’t get over how good the Final Fantasy Pixel Remaster music is

Whatever you might think about the font, changes, or missing content, one aspect of the new FF Pixel Remasters is definitive: the music.

feature by Alex Donaldson on 31 July, 2021

The new Guardians of the Galaxy game has some curious, BioWare-like light RPG elements
Mass Effect’s finale might be quietly better than 2’s beloved suicide mission
Mass Effect’s finale might be quietly better than 2’s beloved suicide mission

Everybody talks about ME2's final mission, but often forget its predecessor has it matched.

feature by Alex Donaldson on 22 May, 2021

Mass Effect Legendary Edition: what’s changed in Mass Effect 1
Mass Effect Legendary Edition: what’s changed in Mass Effect 1

The first Mass Effect is the game that is most significantly adjusted in the Legendary Edition trilogy remaster. Here's what's changed.

feature by Alex Donaldson on 02 February, 2021

Mass Effect Andromeda isn’t as bad as its reputation suggests
Mass Effect Andromeda isn’t as bad as its reputation suggests

Revisiting Andromeda, it has a lot more going for it than the now-popular narrative suggests.

feature by Alex Donaldson on 25 January, 2021

Replaying Final Fantasy VIII, it’s hard not to think Squall’s adventure deserved the remake treatment more
Replaying Final Fantasy VIII, it’s hard not to think Squall’s adventure deserved the remake treatment more

Replaying FF8 reveals just how ripe for expansion and reimagining the flawed original is.

feature by Alex Donaldson on 04 January, 2021

Cyberpunk 2077 review addendum: we have to talk about console
Cyberpunk 2077 review addendum: we have to talk about console

If you're thinking of buying Cyberpunk on console based on PC reviews, consider this.

feature by Alex Donaldson on 13 December, 2020

Kaiji Tang Interview - Ichiban's voice talks Yakuza: Like a Dragon, 13 Sentinels & Trails of Cold Steel
Kaiji Tang Interview - Ichiban's voice talks Yakuza: Like a Dragon, 13 Sentinels & Trails of Cold Steel

Who better to chat to as Yakuza: Like a Dragon is about to launch than the voice of Ichiban himself?

feature by George Yang on 09 November, 2020

Final Fantasy XVI: 3 things you might have missed in the trailer
Final Fantasy XVI: 3 things you might have missed in the trailer

We've studied that FF16 trailer very closely, like the nerds we are...

feature by Alex Donaldson on 17 September, 2020

Final Fantasy IX at 20 years old: developers reflect on the creation of a classic
Final Fantasy IX at 20 years old: developers reflect on the creation of a classic

Twenty years on, two of FF9's key staff reflect on creating a fan-favorite FF.

feature by Alex Donaldson on 07 July, 2020

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