Interviews by Alex Donaldson
After an action-driven first gameplay showcase, the director of the next Dragon Age chats to us about its more hardcore RPG chops.
interview by Alex Donaldson on 13 June, 2024
Star Ocean 2's remake features a beautiful new art style blending a real-time 3D world with gorgeous 2D sprite art - and to its developers, it's part of a great revival.
interview by Alex Donaldson on 02 November, 2023
We sit down with FF16's Naoki Yoshida, Hiroshi Minagawa, and Michael-Christopher Koji Fox and talk finding new audiences, hopes, fears, and the identity of the hardest-working American on the planet.
interview by Alex Donaldson on 25 May, 2023
Nomura and the others get into the nitty-gritty with Famitsu.
interview by Alex Donaldson on 18 June, 2021
A quick chat with the minds behind the long-awaited sequel to The World Ends With You.
interview by Alex Donaldson on 08 May, 2021
We chat with the remaster's producer and talk about Crystal Chronicles and its future.
interview by Alex Donaldson and Adam Vitale on 04 August, 2020
The creator of Dragon Quest and the producer of the latest entry talk its transition to Nintendo Switch.
interview by Alex Donaldson on 25 September, 2019
We sit down with two of the key staff behind traditional Fire Emblem's Switch debut.
interview by Alex Donaldson on 09 July, 2019
The director and producer quickly chat dynamic gameplay and Western inspirations.
interview by Alex Donaldson on 02 July, 2017
Producer Hiroaki Kato and Director Takashi Katano talk shop.
interview by Alex Donaldson and John Davison on 19 June, 2017
Taro Yoko, Yosuke Saito and Tasahisa Taura talk about their latest project.
interview by Alex Donaldson on 14 February, 2017
Nier's Producer and Composer explain some of their development approach for the surprise sequel.
interview by Alex Donaldson on 02 September, 2016
Lead Story Writer Mary DeMarle takes us through some of the narrative choices and challenges around the return of Adam Jensen.
interview by Alex Donaldson on 29 June, 2016
Star Ocean 5's producer sits down with us to talk about the present and the future of Japanese RPGs, plus his latest project, Star Ocean 5.
interview by Alex Donaldson on 20 June, 2016
CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.
interview by Alex Donaldson on 07 June, 2016
The lady behind Kingdom Hearts, Mana, and soon Final Fantasy XV talks to us about her impressive body of work.
interview by Alex Donaldson on 05 January, 2016
We chat with Deus Ex Producer Olivier Proulx about the latest entry to Square Enix's sci-fi RPG.
interview by Alex Donaldson on 07 July, 2015
We chat to Square Enix's Ichiro Hazama on merging the RPG and rhythm genres.
interview by Alex Donaldson on 11 September, 2014
We chat to Mike Laidlaw about planning for the future, fan feedback, and the RPG genre at large.
interview by Alex Donaldson on 28 July, 2014
We catch up with new Kingdom Hearts co-honcho Tai Yasue, and, yes, we ask him about Star Wars.
interview by Alex Donaldson and Erren Van Duine on 01 July, 2014
We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.
interview by Alex Donaldson on 17 June, 2014
We chat with the producer of all things FF13 about a decade of Lightning.
interview by Alex Donaldson on 14 November, 2013
We chat to the boss of all things Final Fantasy.
interview by Alex Donaldson on 24 July, 2013
We chat to Square Enix's most prolific designer.
interview by Alex Donaldson on 16 July, 2013
The Director and Producer of the newly revamped FF14 speaks out as the game nears release.
interview by Alex Donaldson on 08 July, 2013