Articles by Alex Donaldson - Page 15
Featuring art cards, a cool-looking box, and additional play-time.
news by Alex Donaldson on 13 October, 2014
New artwork shows off The Witcher 3's character design
news by Alex Donaldson on 30 September, 2014
Level-5's town-centric RPG has brilliant mechanics, but still struggles to shine.
review by Alex Donaldson on 28 September, 2014
The man who created Cloud moves on from the ten-year project.
news by Alex Donaldson on 18 September, 2014
Take a trip to the past, where Phoenix Wright's ancestor pairs up with Sherlock Holmes. Yep.
news by Alex Donaldson on 18 September, 2014
We chat to Square Enix's Ichiro Hazama on merging the RPG and rhythm genres.
interview by Alex Donaldson on 11 September, 2014
It's Dragon Quest, but with a distinctly Dynasty Warriors style twist.
news by Alex Donaldson on 01 September, 2014
Life is Strange, developed by French studio Dontnod, seems Square's most interesting project in years.
preview by Alex Donaldson on 29 August, 2014
Here's what you need to know about Dragon Age's newly announced co-op multiplayer mode.
news by Alex Donaldson on 27 August, 2014
Bioware offer a one-minute peek at what multiplayer looks like in action.
news by Alex Donaldson on 27 August, 2014
While not quite able to beat the PC, this is by far the definitive console dungeon crawler.
review by Alex Donaldson on 25 August, 2014
We get our hands-on this unique Japanese Strategy RPG.
preview by Alex Donaldson on 21 August, 2014
Sacred edges away from the RPG, but sadly in doing so edges away from fun also.
review by Alex Donaldson on 11 August, 2014
We chat to Mike Laidlaw about planning for the future, fan feedback, and the RPG genre at large.
interview by Alex Donaldson on 28 July, 2014
Bioware talks N7 armor, multiplayer and the return of the Mako.
news by Alex Donaldson on 26 July, 2014
We catch up with new Kingdom Hearts co-honcho Tai Yasue, and, yes, we ask him about Star Wars.
interview by Alex Donaldson and Erren Van Duine on 01 July, 2014
Geralt comes to town and is as impressive as ever.
preview by Alex Donaldson on 22 June, 2014
We head to the moon and stomp on people's heads. Yep.
preview by Alex Donaldson on 18 June, 2014
We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.
interview by Alex Donaldson on 17 June, 2014
The show begins: here's a glimpse at what we're up to.
feature by Alex Donaldson on 09 June, 2014
If you're in the Los Angeles area, you might want to check out this show.
news by Alex Donaldson on 07 June, 2014
Launches in Europe and North America September 19th - complete with a special edition.
news by Alex Donaldson on 03 June, 2014
The core game is as good as ever, but performance mires this release.
review by Alex Donaldson on 30 May, 2014
Vigil's awesome mythology-based adventure series might live to ride another day, it seems.
news by Alex Donaldson on 12 May, 2014
Square Enix's financials are a big improvement - but also hint at a quiet year ahead.
news by Alex Donaldson on 12 May, 2014