Articles by James Galizio - Page 19
While not an RPG, Star Wars Jedi: Fallen Order feels like it might have a lot to offer to Metroidvania fans, when it launches next month.
preview by James Galizio on 17 October, 2019
Borderlands 3 is a worthy sequel to the much-beloved Borderlands 2, but it desperately needed a few more months in the oven to clear up its myriad technical hurdles.
review by James Galizio on 26 September, 2019
Capcom have crafted the series' most ambitious expansion to compliment Monster Hunter's most ambitious title since the franchise's conception.
review by James Galizio on 04 September, 2019
Developer Tamsoft have done a decent job adapting Utawarerumono: Mask of Deception into a 3D Brawler, but one can't help but wonder if it was worth it on its own.
review by James Galizio on 03 September, 2019
We had the chance to speak with the fan translation team that recently translated the previously Japan-only Dragon Quest: Rocket Slime 3DS.
feature by James Galizio on 27 August, 2019
We once again have the opportunity to check out the progress of the translation prior to launch, this time to see the title's full first hour of gameplay.
preview by James Galizio on 08 August, 2019
Utawarerumono: Mask of Deception has been adapted into a musou-style format, and we got the chance to try out the upcoming localization. Is it worth singing praise over?
preview by James Galizio on 08 August, 2019
During a recent preview event for Obsidian Entertainment's upcoming The Outer Worlds, we had the chance to sit down and chat about the title with the team's Lead Designer.
interview by James Galizio on 02 August, 2019
We had the opportunity to sit down and play Obsidian Entertainment's upcoming RPG for a few hours, and here's our thoughts so far.
preview by James Galizio on 02 August, 2019
Back during Anime Expo 2019, we had the chance to sit down with CyberConnect2's first self-published title - Fuga: Melodies of Steel. Here's our thoughts on the upcoming game!
preview by James Galizio on 30 July, 2019
Right before Anime Expo, we got the chance to sit down with Nihon-Falcom President, Toshihiro Kondo, and talk about Trails of Cold Steel III, and the company's catalog as a whole.
interview by James Galizio on 12 July, 2019
During Anime Expo 2019 with CyberConnect2 VP Taichiro Miyazaki, to hear about their continued plans to expand their reach in both the video games industry as well as the entertainment business at large.
interview by James Galizio on 07 July, 2019
We put our workman gloves and took a look at some of what's new in Dragon Quest Builders 2.
preview by James Galizio on 16 June, 2019
Players will be returning to Pandora later this year, but how is Borderlands 3 shaping up after its long absence?
preview by James Galizio on 15 June, 2019
While not yet playable in a translated state, we had the chance to sit down and play a bit of the upcoming remake for the first time in the west.
preview by James Galizio on 15 June, 2019
Does the Nintendo Switch remake play like a dream, or more like a nightmare? We had the chance to preview the title during E3 to find out how it's shaping up.
preview by James Galizio on 15 June, 2019
We embraced the cold wasteland of Capcom's Iceborne expansion for Monster Hunter: World during this year's E3 - how do the changes and additions stack up?
preview by James Galizio on 14 June, 2019
We lead a group of wannabe-hero tourists through Heroland - does it feel more like a job, or a calling?
preview by James Galizio on 13 June, 2019
NIS America have finally showcased a playable demo for their upcoming localization of the next title in the beloved Trails series - how is it stacking up?
preview by James Galizio on 12 June, 2019
Rune Factory 4 is coming to the Nintendo Switch, but how well does the town of Selphia manage the transition to a stronger platform?
preview by James Galizio on 12 June, 2019
Death end re;Quest comes to PC, but how does the port stack up to the PS4 original release?
review by James Galizio on 17 May, 2019
Our World is Ended feels insecure in its own story, and seems at odds with itself. It's hard to take it seriously when it can't take itself seriously.
review by James Galizio on 08 May, 2019
Steins;Gate Elite meshes the best parts of the original VN and its anime adaptation, making it the definitive version of this classic.
review by James Galizio on 19 February, 2019
Dragon Marked For Death offers a fantastic co-op experience on the Switch, though singleplayer-only fans might want to temper their expectations.
review by James Galizio on 09 February, 2019