RPG Interviews - Page 2
We chat with Bluepoch, the development studio behind Reverse: 1999, about how they produced the turn-based RPG that revolves around a mystery of time flowing in reverse.
interview by Josh Torres on 20 October, 2023
Broken Roads is an upcoming post-apocalyptic CRPG set in the Australian Outback. I ask the team some of my burning questions about the setting choice and other activities we can enjoy.
interview by Paige Chamberlain on 11 October, 2023
I talk to the main creator of the upcoming game Long Gone Days about the various systems and design choices for this modern war story.
interview by Paige Chamberlain on 09 October, 2023
Aniplex of America's Albert Kao shares the care that has been put into the upcoming localization for Tsukihime's first official release in the west.
interview by James Galizio and Josh Torres on 02 October, 2023
Capcom's upcoming Action RPG aims to truly elevate the genre, and the game's team sat down to explain their vision.
interview by James Galizio on 24 September, 2023
Chatting about Grail Wars, popular Servants, and how cute Saber is.
interview by Josh Torres, Kite Stenbuck, and Josh Tolentino on 19 September, 2023
Fresh off the success of Sea of Stars, Sabotage Studio Creative Director and the mind behind Sea of Stars sat with RPG Site to discuss the inspiration, reception, and what's next.
interview by Paul Shkreli on 15 September, 2023
We talk with Maiden and Spell developer mino_dev about their upcoming game that aims to make the MMORPG raid experience into a pick up and play game.
interview by Josh Torres on 05 September, 2023
We sat down with Motohiro Okubo, Tetsuya Fukuhara, and Yasuyuki Kaji as they reveal all-new exclusive info about Granblue Fantasy: Relink.
interview by Josh Torres on 23 August, 2023
During Anime Expo 2023 we sat down to talk Kodaka's latest release.
interview by James Galizio on 12 July, 2023
4 years on from our last talk with CyberConnect2, we dive into the last 4 years of the company - and look back on what got them here.
interview by James Galizio on 10 July, 2023
During the Final Fantasy XVI launch event we had the chance to sit down and discuss Final Fantasy, brotherly love, and the road to playing the main characters of the latest Final Fantasy.
interview by James Galizio on 21 June, 2023
We had the chance to ask the Head of Gust some questions on the upcoming remake of the original Atelier game.
interview by James Galizio on 15 June, 2023
We sit down with FF16's Naoki Yoshida, Hiroshi Minagawa, and Michael-Christopher Koji Fox and talk finding new audiences, hopes, fears, and the identity of the hardest-working American on the planet.
interview by Alex Donaldson on 25 May, 2023
Disgaea 7's western release is fast approaching, and the game's director has spilled the beans about what went into its development.
interview by James Galizio on 25 May, 2023
We speak with director & writer Takanari Ishiyama, music composer Hidenori Iwasaki, character designer Gen Kobayashi, and producer Kazuma Oushu about Square Enix's small, beloved horror mystery-adventure title that recently released.
interview by Josh Torres on 30 April, 2023
We had a chance to ask some questions about the remastered groundbreaking RPG to the development team, including producer Hiroaki Kato, director Takashi Katano, and lead game designer Naoyuki Takahashi.
interview by Adam Vitale and Quinton O'Connor on 16 January, 2023
Quickly becoming a rising star in the indie scene, Astlibra Revision is a Japanese indie game largely developed by a single person and we got the chance to speak with him!
interview by Josh Torres and Kite Stenbuck on 09 December, 2022
Star Ocean: The Divine Force has been a long wait for players, and we had the chance to ask Tri-Ace about the journey it took to get here.
interview by James Galizio on 01 November, 2022
With Ryza's last Atelier adventure on the horizon, we had a chance to talk with the game's producer and head of Gust Junzo Hosoi about what players can expect.
interview by James Galizio on 16 September, 2022
With Trails from Zero finally coming to the west soon, we ask Nihon Falcom's president about the series' past and future.
interview by James Galizio on 25 June, 2022
Long since deleted from the Nintendo website, here is an archive of an official developer Q&A originally published on the official Fire Emblem portal.
interview by RPG Site Staff on 19 April, 2022
On the heels of RF5's launch, we learn a little from Maekawa on the dev team's romance hopefuls and design inspirations.
interview by Andrea Kasparian and Paige Chamberlain on 31 March, 2022
RPG Site chats with producer Junzo Hosoi about returning to the Mysterious Trilogy, Sophie's character, Atelier themes, and more in our lengthy interview.
interview by Paige Chamberlain on 11 February, 2022
We got a chance to ask some questions to both the development and localization staff for this unexpected sequel to a cult-classic
interview by Adam Vitale and Cullen Black on 16 December, 2021