Features by Bryan Vitale
2024's just about to take off, so I felt this was my last chance to get something written up for my favorite games from 2023.
feature by Bryan Vitale on 31 January, 2024
2022 was an absolutely packed year for me, but a couple of games stood clearly above the rest.
feature by Bryan Vitale on 02 January, 2023
Judgment isn't exactly Yakuza, but it shares the same soul.
feature by Bryan Vitale on 16 September, 2022
Life prevented Bryan from playing as many games as he wanted to this year, but these ten still stood out from the reset of the list.
feature by Bryan Vitale on 01 January, 2022
Final Fantasy X conveys a hopeful message that I continue to carry with me.
feature by Bryan Vitale on 18 July, 2021
If I had any major takeaway from the Project Triangle Strategy demo, it's that it's worth playing twice.
feature by Bryan Vitale on 22 February, 2021
Going back to Yakuza games I've skipped has felt a bit awkward, but I feel like it's been worth it for me.
feature by Bryan Vitale on 31 January, 2021
Steel Dawn is a solid update that doesn't seem to match the game it's in.
feature by Bryan Vitale on 11 January, 2021
Bryan thinks back on a memorable 2020 and has one of his more varied lists yet.
feature by Bryan Vitale on 01 January, 2021
Horizon Zero Dawn is a strong showing for the publishing giant's first major foray into the PC space.
feature by Bryan Vitale on 05 August, 2020
I didn't play much more than ten new releases in 2019, but here's my top ten of a quieter year for me.
feature by Bryan Vitale on 02 January, 2020
Our most powerful memories don't have to be something extravagant or drastic. Sometimes, simple tasks or pastimes add up to be the things we cherish the most as we look back.
feature by Bryan Vitale on 30 December, 2019
CRPG fans, specifically those who enjoy pen-and-paper games, owe it to themselves to give this one another shot and potentially reevaluate their first impression.
feature by Bryan Vitale on 24 October, 2019
The celebration of Final Fantasy VII felt like a missed opportunity.
feature by Bryan Vitale on 14 June, 2019
By removing a layer of convenience, Outward manages to make small victories feel like triumphant achievements.
feature by Bryan Vitale on 02 April, 2019
This Skyrim total conversion had previously flown under my radar, and I didn't know what I had been missing.
feature by Bryan Vitale on 05 March, 2019
Games I enjoyed the most in 2018, a few I expected alongside many that took me by surprise.
feature by Bryan Vitale on 30 December, 2018
While not perfectly polished, this fan mod is an enjoyable single player Fallout experience.
feature by Bryan Vitale on 29 October, 2018
Trails in the Sky the 3rd is a great game, but a high barrier to entry makes it difficult to fairly judge.
feature by Bryan Vitale on 04 January, 2018
One year down at RPG Site. My top ten games.
feature by Bryan Vitale on 01 January, 2018
Zelda's future is open world, but what should it look like?
feature by Bryan Vitale on 23 June, 2017
Creative Lead Colin McComb and Game Designer Thomas Beekers answer some questions about following up on Planescape: Torment so many years later
feature by Bryan Vitale on 27 February, 2017
There's a lot of reasons why you should be excited for the kickstarted successor to Planescape: Torment.
feature by Bryan Vitale on 21 November, 2016