Interviews by Mikhail Madnani

“I want to make more games. I don't know how many more I got in me.” – Josh Sawyer on Pentiment's second anniversary, and what's next
“I want to make more games. I don't know how many more I got in me.” – Josh Sawyer on Pentiment's second anniversary, and what's next

Josh Sawyer talks Pentiment, his work on Avowed, choice and reactivity in Obsidian games, movie recommendations, books, vinyl soundtracks, cheese, and much more to celebrate the game's 2nd anniversary.

interview by Mikhail Madnani on 21 November, 2024

Ys X: Nordics PC Interview - Durante discusses Falcom's new engine, PC-exclusive features, HDR, co-op, & more
Ys X: Nordics PC Interview - Durante discusses Falcom's new engine, PC-exclusive features, HDR, co-op, & more

Ahead of this month's Ys X: Nordics Western launch from NIS America, we spoke to PH3's Peter 'Durante' Thoman about the PC release, exclusive features like co-op & HDR, the state of JRPG ports on PC, and more.

interview by Mikhail Madnani on 14 October, 2024

Fairy Tail 2 Interview - Talking combat changes, improvements, Steam Deck support, & more with Hiroshi Kataoka
Fairy Tail 2 Interview - Talking combat changes, improvements, Steam Deck support, & more with Hiroshi Kataoka

Game Producer Hiroshi Kataoka talks combat changes, accessibility, Steam Deck optimization, story, a potential Xbox port, and more.

interview by Mikhail Madnani on 01 October, 2024