Interviews by Zack Reese
It's been over 25 years since Ultima Underworld was released, and we talk to some of the creators behind the game - Paul Neurath, Joe Fielder, and Warren Spector.
interview by Zack Reese on 15 November, 2018
A deep dive into one of the most anticipated releases of the year for fans of the genre with the two key figures who helped make it happen.
interview by Zack Reese on 08 November, 2018
We had the opportunity to conduct an interview with the chief producer of the smartphone title discussing the challenges they faced and their plans for its future.
interview by Zack Reese on 24 July, 2018
We spoke to the Creative Director and Producer behind the next title from Spike Chunsoft.
interview by Zack Reese on 11 July, 2018
During E3 2018, we talked with Bryan Bernal, one of the creators behind this ambitious new platform that may give your old physical library of classic games a second life.
interview by Zack Reese on 15 June, 2018
We sat down to talk with the creator of Harvest Moon to talk about his upcoming simulation title.
interview by Zack Reese on 28 September, 2016
We sit down and talk with one of the key figures behind the farm sim genre.
interview by Zack Reese on 19 June, 2016
The legendary artist talks about his inspiration and challenges in making a new Persona entry.
interview by Zack Reese on 19 June, 2016
We sit down to chat with IFI president Haru Akenaga and Trillion: God of Destruction director Masahiro Yamamoto.
interview by Zack Reese on 11 December, 2015
This man is promising a revolutionary new JRPG, and we sat down to talk with him about what that all is composed of.
interview by Zack Reese on 15 August, 2013
We discuss business business relationships, the dynamics of Kickstarter, and even the moe boom in Japan!
interview by Zack Reese on 10 June, 2012
We speak to the President of Gaijinworks and formerly of Working Designs about his Kickstarter effort and some of his dream projects!
interview by Zack Reese on 03 April, 2012