RPG Interviews - Page 4

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Dragon Quest Builders 2 Interview at E3 2019: We talk with Square Enix about the expanding world of Dragon Quest
Mana Series Interview and Hands-off Demo at E3 2019: We chat with series' producers about re-releasing and remaking a classic series
Mana Series Interview and Hands-off Demo at E3 2019: We chat with series' producers about re-releasing and remaking a classic series

At E3 2019 we got a chance to sit down with Square Enix's Mana producers to talk both about the Mana Collection and Trials of Mana remake.

interview by Adam Vitale on 17 June, 2019

SaGa Series Interview at E3 2019: We chat with Akitoshi Kawazu and other SaGa leads about Scarlet Grace, localization, and more
SaGa Series Interview at E3 2019: We chat with Akitoshi Kawazu and other SaGa leads about Scarlet Grace, localization, and more

We sit down with series boss Akitoshi Kawazu and other SaGa leads to discuss the franchise.

interview by Adam Vitale on 16 June, 2019

The Outer Worlds at E3 2019: Interview with Game Director Leonard Boyarsky
The Outer Worlds at E3 2019: Interview with Game Director Leonard Boyarsky

We had a chance to sit down and chat about some of the design philosophies with one of the minds behind Obsidian's The Outer Worlds.

interview by Bryan Vitale on 16 June, 2019

The Outer Worlds: Interview with Senior Narrative Designer Kathryn Megan Starks
The Outer Worlds: Interview with Senior Narrative Designer Kathryn Megan Starks

We had a chance to chat about Obsidian Entertainment's new IP and the studio's approach to character writing and world building.

interview by Bryan Vitale on 07 December, 2018

Underworld Ascendent Interview: How OtherSide Entertainment is putting player agency front and center
Underworld Ascendent Interview: How OtherSide Entertainment is putting player agency front and center

It's been over 25 years since Ultima Underworld was released, and we talk to some of the creators behind the game - Paul Neurath, Joe Fielder, and Warren Spector.

interview by Zack Reese on 15 November, 2018

Valkyria Chronicles 4 Post-Mortem: An interview with director Kohei Yamashita and producer Kei Mikami
Valkyria Chronicles 4 Post-Mortem: An interview with director Kohei Yamashita and producer Kei Mikami

A deep dive into one of the most anticipated releases of the year for fans of the genre with the two key figures who helped make it happen.

interview by Zack Reese on 08 November, 2018

Pathfinder: Kingmaker Interview with Chris Avellone on storyline, writing, and characters
Pathfinder: Kingmaker Interview with Chris Avellone on storyline, writing, and characters

We got a chance to ask veteran Narrative Designer Chris Avellone a few quick questions about the world and writing for this upcoming CRPG

interview by Adam Vitale on 20 September, 2018

Killer 7 Interview - We sat down with Goichi Suda to discuss the return of his cult classic
Killer 7 Interview - We sat down with Goichi Suda to discuss the return of his cult classic

We sat down with the legendary game developer and talked about his life, memories of Killer 7, and his hopes to inspire others.

interview by Kyle Campbell on 04 September, 2018

Shin Megami Tensei Liberation Dx2 Interview - Our chat with producer Yamada Riichiro
Shin Megami Tensei Liberation Dx2 Interview - Our chat with producer Yamada Riichiro

We had the opportunity to conduct an interview with the chief producer of the smartphone title discussing the challenges they faced and their plans for its future.

interview by Zack Reese on 24 July, 2018

AI: The Somnium Files Interview - A Look Behind the Scenes with Kotaro Uchikoshi
AI: The Somnium Files Interview - A Look Behind the Scenes with Kotaro Uchikoshi

We discuss with Zero Escape creator Kotaro Uchikoshi what players can expect from his new project, AI: The Somnium Files.

interview by James Galizio on 16 July, 2018

Star Ocean: Anamnesis Interview - A Look Into the Global Release
Star Ocean: Anamnesis Interview - A Look Into the Global Release

During Anime Expo 2018 we got the chance to sit down and discuss the newest mobile game release from Square Enix.

interview by James Galizio on 11 July, 2018

Zanki Zero: Last Beginning Interview - Get to know the creators behind this upcoming survival RPG
Zanki Zero: Last Beginning Interview - Get to know the creators behind this upcoming survival RPG

We spoke to the Creative Director and Producer behind the next title from Spike Chunsoft.

interview by Zack Reese on 11 July, 2018

Fate/Grand Order: Anime Expo 2018 Interview with the Creative Producer and Voice Actors
Fate/Grand Order: Anime Expo 2018 Interview with the Creative Producer and Voice Actors

Some new insight, details, and information on Fate/Grand Order's English release as it celebrates its 1st anniversary this year.

interview by Josh Torres on 08 July, 2018

Divinity: Original Sin II - Definitive Edition Interview - Bringing 2017's Co-op CRPG to Consoles
Divinity: Original Sin II - Definitive Edition Interview - Bringing 2017's Co-op CRPG to Consoles

We had a chance to talk to Larian's Publishing Director Micheal Douse about bringing one of last year's best CRPGs to consoles.

interview by Bryan Vitale on 05 July, 2018

Valkyria Chronicles 4 Interview - Developing the true sequel to the first Valkyria Chronicles
Valkyria Chronicles 4 Interview - Developing the true sequel to the first Valkyria Chronicles

We met up with Kei Mikami, Valkyria Chronicles 4's producer, at E3 2018 and had a lengthy chat about VC4's development, Steam version, and the future of the Valkyria series.

interview by Josh Torres on 18 June, 2018

Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game
Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game

At E3 2018, we sat down with CD Projekt Red Quest Designer Patrick Mills to talk about Cyberpunk 2077's first-person perspective, identity, and romance.

interview by Bryan Vitale on 17 June, 2018

Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI
Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI

At E3 2018, we sat down with Director Takeshi Uchikawa and producers Yosuke Saito and Hokuto Okamoto about the next entry in the legendary RPG series.

interview by Kyle Campbell on 16 June, 2018

Polymega Interview: How this modular console may change the way we enjoy retro gaming
Polymega Interview: How this modular console may change the way we enjoy retro gaming

During E3 2018, we talked with Bryan Bernal, one of the creators behind this ambitious new platform that may give your old physical library of classic games a second life.

interview by Zack Reese on 15 June, 2018

Fate/Grand Order: Anime Expo 2017 Interview with the Producer and Creative Director
Fate/Grand Order: Anime Expo 2017 Interview with the Producer and Creative Director

Learn more about how the English localization came to be and their plans on the future of Fate/Grand Order.

interview by Josh Torres on 05 July, 2017

A brief chat with the developers of Monster Hunter World
A brief chat with the developers of Monster Hunter World

The director and producer quickly chat dynamic gameplay and Western inspirations.

interview by Alex Donaldson on 02 July, 2017

Final Fantasy XII: The Zodiac Age Interview: Developers on tactical gameplay, cheats, legacy and more
Nier Automata Interview: Square's niche kings on their trip into a robotic future
Nier Automata Interview: Square's niche kings on their trip into a robotic future

Taro Yoko, Yosuke Saito and Tasahisa Taura talk about their latest project.

interview by Alex Donaldson on 14 February, 2017

Birthdays The Beginning Interview: Yasuhiro Wada discusses how we compose our own civilization
Birthdays The Beginning Interview: Yasuhiro Wada discusses how we compose our own civilization

We sat down to talk with the creator of Harvest Moon to talk about his upcoming simulation title.

interview by Zack Reese on 28 September, 2016

Nier Automata Interview: Square talks RPG systems and the Platinum partnership
Nier Automata Interview: Square talks RPG systems and the Platinum partnership

Nier's Producer and Composer explain some of their development approach for the surprise sequel.

interview by Alex Donaldson on 02 September, 2016

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