RPG Interviews - Page 6

We grab Naoki Yoshida and chat to him about FF14's future after a successful relaunch.
interview by Erren Van Duine on 22 June, 2014

We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.
interview by Alex Donaldson on 17 June, 2014

We chat with the producer of all things FF13 about a decade of Lightning.
interview by Alex Donaldson on 14 November, 2013

What does the Director of Production at Aksys Games have to say?
interview by Simon Chun on 30 October, 2013

The always enthusiastic Tales producer drops in for a chat.
interview by Simon Chun on 11 October, 2013

A legendary composer, a prolific producer, and us.
interview by Alex Seedhouse on 29 September, 2013

This man is promising a revolutionary new JRPG, and we sat down to talk with him about what that all is composed of.
interview by Zack Reese on 15 August, 2013

We chat to the boss of all things Final Fantasy.
interview by Alex Donaldson on 24 July, 2013

We chat to Square Enix's most prolific designer.
interview by Alex Donaldson on 16 July, 2013

The Director and Producer of the newly revamped FF14 speaks out as the game nears release.
interview by Alex Donaldson on 08 July, 2013

We chat about the challenges of remastering FFX and what it holds for the future.
interview by Erren Van Duine on 17 June, 2013

We sit down with Yoshinori Kitase and Motomu Toriyama to discuss new developments.
interview by Erren Van Duine on 16 June, 2013

We chat to Ted Timmins, Lead Designer on Fable Anniversary - and a ten-year Fable series veteran.
interview by Alex Donaldson on 15 June, 2013

The 2013 edition. Yoshida talks fan service, Skyrim and more.
interview by Alex Donaldson on 24 February, 2013

We chat to Paul Sage, Creative Director on Bethesda's big-bet MMO.
interview by Alex Donaldson on 20 November, 2012

Bioware's Executive Producer of Live Services Jeff Hickman chats to us about the future of TOR and the MMO genre.
interview by Alex Donaldson on 23 August, 2012

Yes, we're chatting to Yoshida again.
interview by Alex Donaldson on 22 August, 2012

We're back again to unlock the mysteries behind FFXIV's new vision.
interview by Erren Van Duine on 30 July, 2012

We find out what's up with Agni, the future of Final Fantasy and developing for hardware that doesn't exist yet.
interview by Alex Donaldson on 25 June, 2012

RPG? Rhythm game? We find out the truth.
interview by Erren Van Duine on 18 June, 2012

We chat with co-director Tai Yasue about all things Kingdom Hearts 3D.
interview by Erren Van Duine on 18 June, 2012

We chat to Designer Jason Shields about the finer points of Borderlands 2.
interview by Alex Donaldson on 17 June, 2012

We talk localization, partnering with Level-5 and more.
interview by Erren Van Duine on 15 June, 2012

We're back again with a brief look at version 2.0.
interview by Erren Van Duine on 11 June, 2012

We discuss business business relationships, the dynamics of Kickstarter, and even the moe boom in Japan!
interview by Zack Reese on 10 June, 2012